I specialize in immersive technologies and game development. I'm currently working on European R&D projects involving virtual and augmented reality, spatial computing, and human-computer interaction. I also have experience in web and mobile application development. Here's a brief overview of my professional journey.

Game Jams
I'm an avid participant of game jams and love the creative process that goes into them. Quick thinking, innovative ideas, community, and team work.
I've participated over 15 times in various game jams: The Global Game Jam [Athens], Ludum Dare, The Extra Credits Jam, among others, usually as the team lead and main programmer.

Middlesex University
I have a Bachelor's degree with Honours in Game Programming from Middlesex University, where I spent three years honing my skills both in solo and team projects. My thesis was on "Using Non-Speech Voice as Input in Video Games for Accessibility Purposes".

IPHIGAMES
I worked at IPHIGAMES for two years, developing in-house video games and B2B experiences for a variety of established clients. During my time there, I worked with cutting edge technologies like projection mapping and VR treadmills.

Game Dev Talks
I've had the opportunity to speak about my game development experience in some of the biggest gaming events in the country, including GameAthlon 2023 at the Tae Kwon Do Stadium and the game developer meetup in JOIST Larisa in 2024. I've also participated in various interviews on podcasts, radio and TV shows promoting Abtos Covert.

Research
I currently work at the I-SENSEGroup of ICCS, the research branch of the National Technical University of Athens. As part of the Extended Reality team, I develop projects in the fields of digital twins, industrial safety, and human-computer interaction.
Designed with ❤️ by Antonia Baziotopoulou & Aimilios Seimenis